PENGEMBANGAN APLIKASI GEOMETRY OF MATHEMATICS (GEOMATHICS) DENGAN METODE GAMIFIKASI UNTUK MENGATASI LEARNING LOSS PASCA PANDEMI. JURNAL KOULUTUS, [S. l.], v. 5, n. 2, p. 1–13, 2022. DOI: 10.51158/koulutus.v5i2.825. Disponível em: https://ejournal.kahuripan.ac.id/index.php/koulutus/article/view/825. Acesso em: 23 nov. 2024.